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IndexBeta > Jewelry > Amulet

Random Magic Properties
  • Affix Groups From:Amulet ( Amulet )
  • Iron
    Lv.35:Critical Hit Chance Increased by [ 3 - 4 ]%
  • Brutal
    Lv.35:Critical Hit Damage Increased by [ 31 - 35 ]%
  • Life 0.3 Legendary
    Lv.35+[ 5 - 7 ]% Life
  • Kings Iv Secondary
    Lv.38+[ 0.08 - 0.09 ] Attacks per Second
  • Lucky
    Lv.31+[ 16 - 20 ]% Extra Gold from Monsters
  • Scouting
    Lv.31[ 16 - 20 ]% Better Chance of Finding Magical Items
  • Haste 5 Secondary
    Lv.30:Attack Speed Increased by [ 4 - 5 ]%
  • Reptilian
    Lv.1:Regenerates [ 1 - 2 ] Life per Second
  • Salubrious
    Lv.36:Regenerates [ 20 - 25 ] Life per Second
  • Invigorating
    Lv.34:Health Globes Grant +[ 295 - 459 ] Life.
  • of Craving
    Lv.35:Grants 6 Mana per Hit
  • of Eradication
    Lv.35:Grants [ 16 - 18 ] Mana per Kill
  • Hardened
    Lv.38:+[ 16 - 20 ] Physical Resistance
  • Seared
    Lv.38:+[ 16 - 20 ] Fire Resistance
  • Nomadic
    Lv.38:+[ 16 - 20 ] Cold Resistance
  • Silent
    Lv.38:+[ 16 - 20 ] Lightning Resistance
  • Pure
    Lv.38:+[ 16 - 20 ] Poison Resistance
  • Warding
    Lv.38:+[ 16 - 20 ] Arcane Resistance
  • Resistall 0.2 Legendary
    Lv.30:+[ 11 - 20 ] Resistance to All Elements
  • Cruel
    Lv.39+[ 21 - 82 ] Strength, +[ 21 - 82 ] Dexterity
  • Dueling
    Lv.39+[ 21 - 82 ] Strength, +[ 21 - 82 ] Intelligence
  • Dauntless
    Lv.39+[ 21 - 82 ] Strength, +[ 21 - 82 ] Vitality
  • True
    Lv.39+[ 21 - 82 ] Dexterity, +[ 21 - 82 ] Intelligence
  • Feral
    Lv.39+[ 21 - 82 ] Dexterity, +[ 21 - 82 ] Vitality
  • Proud
    Lv.39+[ 21 - 82 ] Intelligence, +[ 21 - 82 ] Vitality
  • of Invasion
    Lv.35+[ 72 - 81 ] Strength
  • of Cruelty
    Lv.35+[ 72 - 81 ] Dexterity
  • of the Mind
    Lv.35+[ 72 - 81 ] Intelligence
  • of Fortitude
    Lv.35+[ 72 - 81 ] Vitality
  • Allstats 9 Legendary
    Lv.35+[ 48 - 53 ] Intelligence, +[ 48 - 53 ] Strength, +[ 48 - 53 ] Dexterity, +[ 48 - 53 ] Vitality
  • Mindam 6 Secondary
    Lv.36+6 Minimum Damage
  • Block 5 Secondary
    Lv.34+8% Chance to Block
  • of Barbs
    Lv.36:Melee attackers take [ 22 - 39 ] damage per hit
  • of the Stronghold
    Lv.36+[ 109 - 126 ] Armor
  • of Carnage
    Lv.35:Each Hit Adds +[ 27 - 35 ] Life
  • of Mutilation
    Lv.35+[ 79 - 106 ] Life after Each Kill
  • Bewildering
    Lv.39[ 1 - 3 ]% Chance to Blind on Hit
  • of the Gladiator
    Lv.24:Reduces damage from melee attacks by [ 2 - 4 ]%.
  • Damconversionheal 1
    Lv.24[ 1 - 3 ]% Damage Taken Is Converted to Life
  • Damconversionheal 6
    Lv.39[ 4 - 7 ]% Damage Taken Is Converted to Life
  • Crimson
    Lv.38:Reduces damage from Fire attacks by [ 3 - 5 ]%.
  • Azure
    Lv.38:Reduces damage from Cold attacks by [ 3 - 5 ]%.
  • Damagereductionholy 3
    Lv.38:Reduces damage from Holy attacks by [ 3 - 5 ]%.
  • Citrine
    Lv.38:Reduces damage from Lightning attacks by [ 3 - 5 ]%.
  • Beryl
    Lv.38:Reduces damage from Poison attacks by [ 3 - 5 ]%.
  • Violet
    Lv.38:Reduces damage from Arcane attacks by [ 3 - 5 ]%.
  • Bloody
    Lv.25:Weapon_on_hit_bleed_proc_damage_base
  • Bloody
    Lv.30:Weapon_on_hit_bleed_proc_damage_delta
  • of Insolence
    Lv.18:Adds a +10% Chance to Resist Stuns
  • of the Sergeant
    Lv.18:Adds a +10% Chance to Resist Roots
  • of Melting
    Lv.18:Adds a +10% Chance to Resist Freezes
  • of Contempt
    Lv.18:Adds a +10% Chance to Resist Stuns, Roots, and Freezes
  • Socketed
    Lv.18:Sockets (1)
  • of Fury
    Lv.1:Resource_set_point_bonus#lightning
  • Socketed
    Lv.30:Sockets (1)
  • of Evisceration
    Lv.30:Reduces resource cost of Rend by [ 1 - 2 ] Fury.
  • of Bruising
    Lv.30:Increases Bash Damage by [ 5 - 6 ]%
  • of Sundering
    Lv.30:Increases Cleave Damage by [ 5 - 6 ]%
  • of the Maniac
    Lv.30:Increases Frenzy Damage by [ 5 - 6 ]%
  • of Hurling
    Lv.30:Reduces resource cost of Weapon Throw by [ 1 - 2 ] Fury.
  • of Shattering
    Lv.30:Increases Critical Hit Chance of Seismic Slam by [ 2 - 3 ]%
  • of Vertigo
    Lv.30:Increases Critical Hit Chance of Whirlwind by [ 2 - 3 ]%
  • of Vengeance
    Lv.30:Increases Critical Hit Chance of Revenge by [ 2 - 3 ]%
  • of Conquest
    Lv.30:Increases Critical Hit Chance of Overpower by [ 2 - 3 ]%
  • of Evocation
    Lv.30:Increases Magic Missile Damage by [ 5 - 6 ]%
  • of Ruin
    Lv.30:Increases Shock Pulse Damage by [ 5 - 6 ]%
  • of Slashing
    Lv.30:Increases Spectral Blade Damage by [ 5 - 6 ]%
  • of Striking
    Lv.30:Increases Electrocute Damage by [ 5 - 6 ]%
  • of Spheres
    Lv.30:Increases Critical Hit Chance of Arcane Orb by [ 2 - 3 ]%
  • of Wild Magic
    Lv.30:Increases Critical Hit Chance of Energy Twister by [ 2 - 3 ]%
  • of Entropy
    Lv.30:Reduces resource cost of Disintegrate by [ 1 - 2 ] Arcane Power.
  • of Detonation
    Lv.30:Increases Critical Hit Chance of Explosive Blast by [ 2 - 3 ]%
  • of Chill
    Lv.30:Increases Critical Hit Chance of Ray of Frost by [ 2 - 3 ]%
  • of Shooting Stars
    Lv.30:Reduces resource cost of Arcane Torrent by [ 1 - 2 ] Arcane Power.
  • of the Myriad
    Lv.30:Reduces resource cost of Hydra by [ 1 - 3 ] Arcane Power.
  • of Hail
    Lv.30:Increases Duration of Blizzard by [ 1 - 1 ] Seconds
  • of Comets
    Lv.30:Reduces resource cost of Meteor by [ 1 - 2 ] Arcane Power.
  • of the Monsoon
    Lv.30:Increases Fists of Thunder Damage by [ 5 - 6 ]%
  • of Lunging
    Lv.30:Increases Deadly Reach Damage by [ 5 - 6 ]%
  • of Breaking
    Lv.30:Increases Crippling Wave Damage by [ 5 - 6 ]%
  • of Bursting
    Lv.30:Increases Exploding Palm Damage by [ 5 - 6 ]%
  • of the Wind
    Lv.30:Increases Sweeping Wind Damage by [ 5 - 6 ]%
  • of Pummeling
    Lv.30:Increases Way of the Hundred Fists Damage by [ 5 - 6 ]%
  • of Reflex
    Lv.30:Increases Critical Hit Chance of Tempest Rush by [ 2 - 3 ]%
  • of the Scorpion
    Lv.30:Reduces resource cost of Lashing Tail Kick by [ 1 - 2 ] Spirit.
  • of the Hurricane
    Lv.30:Reduces resource cost of Cyclone Strike by [ 1 - 2 ] Spirit.
  • of Radiance
    Lv.30:Increases Critical Hit Chance of Wave of Light by [ 2 - 3 ]%
  • of the Deep
    Lv.30:Reduces resource cost of Firebats by [ 2 - 4 ] Mana.
  • of Stinging
    Lv.30:Increases Poison Dart Damage by [ 5 - 6 ]%
  • of the Jungle
    Lv.30:Increases Plague of Toads Damage by [ 5 - 6 ]%
  • of the Wraith
    Lv.30:Increases Haunt Damage by [ 5 - 6 ]%
  • of Phantoms
    Lv.30:Increases Spirit Barrage Damage by [ 5 - 6 ]%
  • of the Black Widow
    Lv.30:Increases Corpse Spiders Damage by [ 5 - 6 ]%
  • of Pestilence
    Lv.30:Increases Locust Swarm Damage by [ 5 - 6 ]%
  • of Blind Rage
    Lv.30:Reduces resource cost of Zombie Charger by [ 2 - 4 ] Mana.
  • of Corrosion
    Lv.30:Increases Critical Hit Chance of Acid Cloud by [ 2 - 3 ]%
  • of Blazing
    Lv.30:Reduces resource cost of Firebomb by [ 1 - 2 ] Mana.
  • of the Lost
    Lv.30:Reduces cooldown of Wall of Zombies by [ 1 - 2 ] seconds.
  • of Domination
    Lv.30:Reduces cooldown of Summon Zombie Dogs by [ 1 - 2 ] seconds.
  • of the Predator
    Lv.30:Increases Hungering Arrow Damage by [ 5 - 6 ]%
  • of Suppression
    Lv.30:Increases Evasive Fire Damage by [ 5 - 6 ]%
  • of the Bounty Hunter
    Lv.30:Increases Bola Shot Damage by [ 5 - 6 ]%
  • of Binding
    Lv.30:Increases Entangling Shot Damage by [ 5 - 6 ]%
  • of the Grenadier
    Lv.30:Increases Grenades Damage by [ 5 - 6 ]%
  • of Salvos
    Lv.30:Increases Critical Hit Chance of Rapid Fire by [ 2 - 3 ]%
  • of Blasting
    Lv.30:Increases Elemental Arrow Damage by [ 5 - 6 ]%
  • of Volleys
    Lv.30:Increases Critical Hit Chance of Multishot by [ 2 - 3 ]%
  • of Prowess
    Lv.30:Increases Critical Hit Chance of Strafe by [ 2 - 3 ]%
  • of Splinters
    Lv.30:Reduces resource cost of Cluster Arrow by [ 1 - 2 ] Discipline.
  • of Spines
    Lv.30:Increases Spike Trap Damage by [ 5 - 6 ]%
  • of Razors
    Lv.30:Reduces resource cost of Impale by [ 1 - 2 ] Discipline.
  • of the Boomerang
    Lv.30:Reduces resource cost of Chakram by [ 1 - 2 ] Discipline.
Neck Legendary Amulet
  • +[ 10 - 11 ]% Movement Speed
  • +[ 72 - 81 ] Dexterity
  • +[ 16 - 20 ] Fire Resistance
  • Adds [ 2 - 3 ]% to Fire Damage
  • +1 Random Magic Properties
Nothing can withstand the bitter sands of Aranoch.
Itemlvl:39 Required Level: 37
Durability:25-45Sell Value: 1640
Appearance
BarbarianDemon HunterMonkWitch DoctorWizard